🎃 Mount And Blade Bannerlord Workshop Not Making Money
Your caravans and sweatshops workshops should bring enough money to cover the expenses. The fiefs should be the profits or vice versa. The fiefs should be the profits or vice versa. But this will make sure that you can barter with lords later on as well, specialty if you partook int he art of using a hammer to smith.
Workshops and caravans feel like their purpose is to offset your upkeep, not make you loads of money. Trading goods seems to be the lowest income but is always viable as you travel. Selling horses seems to be a good chunk of money but over saturating the market leads to periods of no-profits.
workshops not making money. I currently have a wood workshop in Senon A brewery in sargot The iron shop in maraunmath (spelling) None have generated any capital..luckily I can Smith, but trying to establish some positive income. The main thing is looking at the villages connected to the town.
They balanced it so businesses make a reasonable amount of money. I get around 200 - 400 denars per day for each brewery I build. That's really not reasonable, for 14k~ that's nearly 70 days at least for a return. By then you will probably have a castle or town. Workshops aren't meant to be able to sustain your 100 man elite army.
It's visiting settlements, it's just not making any money. Try finding the caravan and talking to your companion and see what they have in their stock. If it is empty maybe it is a bug. Stop caravan and re deploy it. Yes you will spend money but it is worth in long run.
Workshops may start being more or less handy on higher levels, when you get several fiefs and have money to spend, so you can invest in workshops to cover just the fiefs' maintenance costs. Bottom line - right now, there are better ways to earn money than investing in workshops, especially in early game, when you need money fast and have no
Definitely a NO. Never buy two of the same workshops in one city. I built two wood workshops in a town where there was constantly ~300 of cheap wood (like 13g per piece). After the first one was built the average amount of wood in the town dropped to 200, and the average price got up to 20g.
If current capital is less than 10000, then your workshop is not making enough to cover cost of materials + wages. Last, DON'T BUY A BREWERY. Since patch 1.9 the game is flooded with breweries at the start because grain is available everywhere, and so beer ends up being extremely cheap all over the map.
or make yourself a delivery boy for beer. if that is very exciting for you. think for a moment, to make brewery "work", player have to go to this town BUY own beer, then sell it somewhere else HIMSELF! so that money you paid FOR YOUR OWN BEER, can appear as YOUR INCOME in workshop window!!! if that is not laughable, i do not know what is.
FEATURES. Prevents loss of relation points with members of the same faction/kingdom for executing a prisoner. Adds renown for executing a prisoner ( 15 for a clan leader and 10 for others) Adds influence for executing a prisoner ( 10 for a clan leader and 5 for others) Reduces penalty with a clan for executing a member ( from -60 to -40 if the
From being OP in Warband workshops went to total trash in Bannerlord. No workshop is guaranteed income. In general, workshops are terrible at making any cash, and barely return the investment, nevermind making profits. This is a huge letdown after Warband, where workshops allowed to make a serious passive income.
7 workshops here 3-4k a day. I noticed income from workshops increases with prosperity of town! (and I only bought workshops from towns I own) Oh, and these workshops only provide goods like equipment, velvet etc. No food workshops. (havent tried actually). I can imagine with the millions of grain available each town a brewery might work super
However, if the workshop is at risk of bankruptcy (when its capital reaches 1/4 of the initial investment), it will use the revenue from selling the goods to replenish its capital. All fees will be deducted from the workshop's capital, and you will need to visit the workshop from time to time to deposit money so that it can operate autonomously.
The economy in 1.8 is vastly different than anything we have seen. This has caused workshops to behave a bit differently. this is a simple process to assure you make money. Watch my workshop video, it is time stamped for each kingdom so you can see all towns in the kingdom quickly. 1.8 Workshop Video
yes this screen is from 1.8.0 clean. year 1888, so a little bit down the road. i also made the experience that the workshops are less static on their income. mostly in a negative way. the silversmith made 800 denars at the first 2 days and then it dropped down to 200, sometimes below. never got back to 800 again.
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mount and blade bannerlord workshop not making money